Codemasters have today confirmed the release date for the latest title from their BAFTA award-winning official F1 series of videogames, F1 2021.
The official videogame of the 2021 FIA Formula One World Championship, F1 2021, will be released on Friday July 16, 2021 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam.
F1 2021 will be the first game to be published by EA Sports, following their high-profile acquisition of British video game developer Codemasters.
The new F1 game will feature all the teams, drivers and circuits from the 2021 FIA Formula One World Championship, including three brand new circuits in Portimão, Imola, and Jeddah, which will be available to all players as free post-launch content.
* Click here to subscribe to Level up! The Esports and Gaming Show, the podcast is available on Spreaker, Spotify, Apple Podcasts or wherever you get your podcasts.*
Codemasters and EA Sports have also revealed details about a brand new story mode, called Braking Point, where players take on an epic journey as they rise from the ranks of Formula 2 to a shot at stardom in the world of Formula 1.
It immerses players into the glamorous world of F1, giving a taste of the lifestyle both on and off the track: the rivalries, emotion and dedication needed to compete at the highest level. It also re-introduces players to the much-maligned Devon Butler, who makes his return having debuted in F1 2019.
F1 2021 also expands its iconic Career mode with a new two-player option that allows friends to join online and play co-operatively or choose different teams and take rivalries to the track in synchronous race sessions.
Each driver has complete control over their assists, allowing players of all levels to come together and compete. Career mode also introduces Real-Season Start, enabling players to begin at any point in the season with real-time driver and constructor standings.
Across all formats, returning features include driver-manager experience My Team, two-player split-screen, shorter season options for both F1 ® and F2 ™ , esports integration and accessible menus and handling.
For the first time, F1 ® 2021 comes to Xbox Series X|S and PlayStation 5, boasting a visual uplift and faster loading times.
“Braking Point is an exciting innovation that has been years in the making. We are proud to expand the game experience and allow players to live the highs and lows of life in Formula 1 ® both on and off the track,” said Lee Mather, Franchise Game Director at Codemasters.
“Braking Point transforms the game and puts players centre stage in the greatest racing spectacle on the planet.”
“We are creating more choice and new ways to play. Real-Season Start allows players to align their career to the F1 ® season,” said Paul Jeal, F1 ® Senior Franchise Director at Codemasters.
“The addition of two-player Career brings new challenges to the iconic game mode. Players can now choose to play co-operatively and share in the success or compete and strive for personal glory.”
Players who pre-order the Standard Edition will receive the Braking Point Content Pack, a set of exclusive in-game items inspired by the fictional stars of the new story experience, and 5,000 PitCoins. Benefits for the digital Deluxe include seven soon-to-be-unveiled iconic F1 ® drivers for use in My Team, complete with customisation content, 18,000 PitCoins, the Braking Point Content Pack, and three days early access. F1 ® 2021 supports Xbox Smart Delivery and PlayStation’s free upgrade when players switch to an Xbox Series X|S or PlayStation 5 * .
On February 18 2021, Electronic Arts (EA) completed the acquisition of UK-based game developer and publisher Codemasters, with the deal worth around $1.2 billion.
The deal means that Codemasters’ popular racing brands including Formula 1, Need for Speed, DIRT, DiRT Rally/WRC, GRID, Project CARS, Real Racing and more will now sit under EA’s existing racing/sport brands such as Need for Speed, Real Racing, EA Sports FIFA and more.
EA was already one of the biggest game developers and publishers in the world, with a portfolio of popular brands such as EA SPORTS FIFA, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall and Plants vs. Zombies.
When the acquisition was first confirmed by EA on February 18, they stated that: “The union will open significant growth opportunities for Codemasters franchises with access to Electronic Arts’ network of more than 430 million players and industry-leading multi-platform subscription services.
“Electronic Arts also brings deep data and analytics capabilities to the Codemasters development and publishing teams, providing audience insights to accelerate the performance of key franchises.”
*Electronic Arts (EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.
In fiscal year 2020, EA posted GAAP net revenue of $5.5 billion. Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs. Zombies™.